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    Class FlexItem.BoxSizes

    EXPERIMENTAL: Currently only used for the CalculateBoxSizesIfResolved() method, future versions will likely promote this to a standalone file if it proves useful.

    NOTE: for setting a RectTransform.size, FlexBuilder ALWAYS uses the ContentBox size (this is an intrinsict requirement of integrating with Unity's rendering system, indpendent of the BoxMode of the FlexItem)

    Inheritance
    Object
    FlexItem.BoxSizes
    Namespace: NinjaTools.FlexBuilder
    Assembly: cs.temp.dll.dll
    Syntax
    public class BoxSizes

    Fields

    - (Vector2) borderBoxSize

    - (Vector2) contentBoxSize

    - (Vector2) marginBoxSize

    - (Vector2) paddingBoxSize

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