Class FlexItem.BoxSizes
EXPERIMENTAL: Currently only used for the CalculateBoxSizesIfResolved() method, future versions will likely promote this to a standalone file if it proves useful.
NOTE: for setting a RectTransform.size, FlexBuilder ALWAYS uses the ContentBox size (this is an intrinsict requirement of integrating with Unity's rendering system, indpendent of the BoxMode of the FlexItem)
Namespace: NinjaTools.FlexBuilder
Assembly: cs.temp.dll.dll
Syntax
public class BoxSizes